network/context.go

192 lines
4.5 KiB
Go

package network
import (
"git.hpds.cc/Component/network/hpds_err"
"git.hpds.cc/Component/network/log"
"io"
"sync"
"time"
"git.hpds.cc/Component/network/frame"
"github.com/lucas-clemente/quic-go"
)
// Context for Network Server.
type Context struct {
// Conn is the connection of client.
Conn quic.Connection
connId string
// Stream is the long-lived connection between client and server.
Stream io.ReadWriteCloser
// Frame receives from client.
Frame frame.Frame
// Keys store the key/value pairs in context.
Keys map[string]interface{}
mu sync.RWMutex
}
func newContext(conn quic.Connection, stream quic.Stream) *Context {
return &Context{
Conn: conn,
connId: conn.RemoteAddr().String(),
Stream: stream,
// keys: make(map[string]interface{}),
}
}
// WithFrame sets a frame to context.
func (c *Context) WithFrame(f frame.Frame) *Context {
c.Frame = f
return c
}
// Clean the context.
func (c *Context) Clean() {
log.Debugf("%sconn[%s] context clean", ServerLogPrefix, c.connId)
c.Stream = nil
c.Frame = nil
c.Keys = nil
c.Conn = nil
}
// CloseWithError closes the stream and cleans the context.
func (c *Context) CloseWithError(code hpds_err.ErrorCode, msg string) {
log.Debugf("%sconn[%s] context close, errCode=%#x, msg=%s", ServerLogPrefix, c.connId, code, msg)
if c.Stream != nil {
_ = c.Stream.Close()
}
if c.Conn != nil {
_ = c.Conn.CloseWithError(quic.ApplicationErrorCode(code), msg)
}
c.Clean()
}
// ConnId get quic connection id
func (c *Context) ConnId() string {
return c.connId
}
// Set a key/value pair to context.
func (c *Context) Set(key string, value interface{}) {
c.mu.Lock()
if c.Keys == nil {
c.Keys = make(map[string]interface{})
}
c.Keys[key] = value
c.mu.Unlock()
}
// Get the value by a specified key.
func (c *Context) Get(key string) (value interface{}, exists bool) {
c.mu.RLock()
value, exists = c.Keys[key]
c.mu.RUnlock()
return
}
// GetString gets a string value by a specified key.
func (c *Context) GetString(key string) (s string) {
if val, ok := c.Get(key); ok && val != nil {
s, _ = val.(string)
}
return
}
// GetBool gets a bool value by a specified key.
func (c *Context) GetBool(key string) (b bool) {
if val, ok := c.Get(key); ok && val != nil {
b, _ = val.(bool)
}
return
}
// GetInt gets an int value by a specified key.
func (c *Context) GetInt(key string) (i int) {
if val, ok := c.Get(key); ok && val != nil {
i, _ = val.(int)
}
return
}
// GetInt64 gets an int64 value by a specified key.
func (c *Context) GetInt64(key string) (i64 int64) {
if val, ok := c.Get(key); ok && val != nil {
i64, _ = val.(int64)
}
return
}
// GetUint gets an uint value by a specified key.
func (c *Context) GetUint(key string) (ui uint) {
if val, ok := c.Get(key); ok && val != nil {
ui, _ = val.(uint)
}
return
}
// GetUint64 gets an uint64 value by a specified key.
func (c *Context) GetUint64(key string) (ui64 uint64) {
if val, ok := c.Get(key); ok && val != nil {
ui64, _ = val.(uint64)
}
return
}
// GetFloat64 gets a float64 value by a specified key.
func (c *Context) GetFloat64(key string) (f64 float64) {
if val, ok := c.Get(key); ok && val != nil {
f64, _ = val.(float64)
}
return
}
// GetTime gets a time.Time value by a specified key.
func (c *Context) GetTime(key string) (t time.Time) {
if val, ok := c.Get(key); ok && val != nil {
t, _ = val.(time.Time)
}
return
}
// GetDuration gets a time.Duration value by a specified key.
func (c *Context) GetDuration(key string) (d time.Duration) {
if val, ok := c.Get(key); ok && val != nil {
d, _ = val.(time.Duration)
}
return
}
// GetStringSlice gets a []string value by a specified key.
func (c *Context) GetStringSlice(key string) (ss []string) {
if val, ok := c.Get(key); ok && val != nil {
ss, _ = val.([]string)
}
return
}
// GetStringMap gets a map[string]interface{} value by a specified key.
func (c *Context) GetStringMap(key string) (sm map[string]interface{}) {
if val, ok := c.Get(key); ok && val != nil {
sm, _ = val.(map[string]interface{})
}
return
}
// GetStringMapString gets a map[string]string value by a specified key.
func (c *Context) GetStringMapString(key string) (sms map[string]string) {
if val, ok := c.Get(key); ok && val != nil {
sms, _ = val.(map[string]string)
}
return
}
// GetStringMapStringSlice gets a map[string][]string value by a specified key.
func (c *Context) GetStringMapStringSlice(key string) (smss map[string][]string) {
if val, ok := c.Get(key); ok && val != nil {
smss, _ = val.(map[string][]string)
}
return
}