bug fix
This commit is contained in:
parent
904f787e64
commit
b7e43ac8fe
4
coder.go
4
coder.go
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@ -35,8 +35,8 @@ type Packet interface {
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// BytesV 返回流字节
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// BytesV 返回流字节
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BytesV() []byte
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BytesV() []byte
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// UTF8StringV 返回流的utf8字符串值
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// Utf8StringV 返回流的utf8字符串值
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UTF8StringV() string
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Utf8StringV() string
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// Int32V 返回流的int32值
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// Int32V 返回流的int32值
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Int32V() (val int32, err error)
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Int32V() (val int32, err error)
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// UInt32V 返回流的uint32值
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// UInt32V 返回流的uint32值
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@ -21,8 +21,8 @@ func NewDecoder(reader io.Reader) *Decoder {
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}
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}
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}
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}
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// SeqID return the SequenceID of the decoding packet
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// SeqId return the SequenceID of the decoding packet
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func (d *Decoder) SeqID() int {
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func (d *Decoder) SeqId() int {
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return d.tag.Sid()
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return d.tag.Sid()
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}
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}
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@ -68,7 +68,7 @@ func (d *Decoder) GetFullFilledPacket() (packet Packet, err error) {
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packet = &StreamPacket{
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packet = &StreamPacket{
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t: d.tag,
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t: d.tag,
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l: *d.len,
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l: *d.len,
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vbuf: buf.Bytes(),
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vBuf: buf.Bytes(),
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chunkMode: false,
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chunkMode: false,
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}
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}
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12
encoder.go
12
encoder.go
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@ -19,7 +19,7 @@ type Encoder struct {
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isStreamMode bool
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isStreamMode bool
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valBuf *bytes.Buffer
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valBuf *bytes.Buffer
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done bool
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done bool
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seqID int
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seqId int
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isNodeMode bool
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isNodeMode bool
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}
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}
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@ -29,8 +29,8 @@ func (b *Encoder) SetSeqId(seqId int, isNode bool) {
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// init
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// init
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b.valBuf = new(bytes.Buffer)
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b.valBuf = new(bytes.Buffer)
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b.nodes = make(map[int]Packet)
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b.nodes = make(map[int]Packet)
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// set seqID
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// set seqId
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b.seqID = seqId
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b.seqId = seqId
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b.isNodeMode = isNode
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b.isNodeMode = isNode
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}
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}
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@ -119,7 +119,7 @@ func (b *Encoder) Packet() (Packet, error) {
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t: b.tag,
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t: b.tag,
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l: *b.len,
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l: *b.len,
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vr: b.valReader,
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vr: b.valReader,
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vbuf: b.valBuf.Bytes(),
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vBuf: b.valBuf.Bytes(),
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chunkMode: true,
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chunkMode: true,
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chunkSize: b.valReaderSize,
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chunkSize: b.valReaderSize,
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}, err
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}, err
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@ -129,14 +129,14 @@ func (b *Encoder) Packet() (Packet, error) {
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return &StreamPacket{
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return &StreamPacket{
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t: b.tag,
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t: b.tag,
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l: *b.len,
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l: *b.len,
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vbuf: b.valBuf.Bytes(),
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vBuf: b.valBuf.Bytes(),
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chunkMode: false,
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chunkMode: false,
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}, err
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}, err
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}
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}
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// will generate T of a TLV.
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// will generate T of a TLV.
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func (b *Encoder) generateT() error {
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func (b *Encoder) generateT() error {
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t, err := spec.NewT(b.seqID)
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t, err := spec.NewT(b.seqId)
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t.SetNodeMode(b.isNodeMode)
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t.SetNodeMode(b.isNodeMode)
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if err != nil {
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if err != nil {
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return err
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return err
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@ -4,8 +4,8 @@ import (
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"git.hpds.cc/Component/mq_coder/encoding"
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"git.hpds.cc/Component/mq_coder/encoding"
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)
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)
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// SetUTF8StringV set utf-8 string type value as V
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// SetUtf8StringV set utf-8 string type value as V
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func (b *Encoder) SetUTF8StringV(v string) {
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func (b *Encoder) SetUtf8StringV(v string) {
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buf := []byte(v)
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buf := []byte(v)
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b.SetBytesV(buf)
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b.SetBytesV(buf)
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}
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}
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@ -102,7 +102,7 @@ func (p *StreamPacket) BytesV() []byte {
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}
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}
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// UTF8StringV return V as utf-8 string
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// UTF8StringV return V as utf-8 string
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func (p *StreamPacket) UTF8StringV() string {
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func (p *StreamPacket) Utf8StringV() string {
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return string(p.vBuf)
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return string(p.vBuf)
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}
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}
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@ -6,7 +6,7 @@ import (
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)
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)
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const (
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const (
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maxSeqID = 0x3F
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maxSeqId = 0x3F
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flagBitNode = 0x80
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flagBitNode = 0x80
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wipeFlagBits = 0x3F
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wipeFlagBits = 0x3F
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msb = 0x80
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msb = 0x80
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@ -10,12 +10,12 @@ type T byte
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// NewT returns a T with sequenceID. If this packet contains other
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// NewT returns a T with sequenceID. If this packet contains other
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// packets, this packet will be a "node packet", the T of this packet
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// packets, this packet will be a "node packet", the T of this packet
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// will set MSB to T.
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// will set MSB to T.
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func NewT(seqID int) (T, error) {
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func NewT(seqId int) (T, error) {
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if seqID < 0 || seqID > maxSeqID {
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if seqId < 0 || seqId > maxSeqId {
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return 0, errInvalidSeqId
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return 0, errInvalidSeqId
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}
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}
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return T(seqID), nil
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return T(seqId), nil
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}
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}
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// Sid returns the sequenceId of this packet.
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// Sid returns the sequenceId of this packet.
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@ -6,7 +6,6 @@ import (
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"io"
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"io"
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"git.hpds.cc/Component/mq_coder/encoding"
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"git.hpds.cc/Component/mq_coder/encoding"
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//"mq_coder/encoding"
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)
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)
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// L is the Length in a TLV structure
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// L is the Length in a TLV structure
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