mq_coder/encoder.go

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package mq_coder
import (
"bytes"
"io"
"git.hpds.cc/Component/mq_coder/spec"
)
// Encoder is the tool for creating a packet easily
type Encoder struct {
tag spec.T
len *spec.L
valReader io.Reader
valReaderSize int
nodes map[int]Packet
state int
size int32 // size of value
isStreamMode bool
valBuf *bytes.Buffer
done bool
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seqId int
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isNodeMode bool
}
// SetSeqId set sequenceId of a packet, if this packet contains other
// packets, isNode should set to true
func (b *Encoder) SetSeqId(seqId int, isNode bool) {
// init
b.valBuf = new(bytes.Buffer)
b.nodes = make(map[int]Packet)
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// set seqId
b.seqId = seqId
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b.isNodeMode = isNode
}
// SetBytesV set bytes type as V
func (b *Encoder) SetBytesV(buf []byte) {
b.size += int32(len(buf))
b.valBuf.Write(buf)
b.isStreamMode = false
b.state |= 0x04
}
// SetReaderV set io.Reader type as V
func (b *Encoder) SetReaderV(r io.Reader, size int) {
b.isStreamMode = true
b.valReader = r
b.state |= 0x04
b.size += int32(size)
b.valReaderSize = size
}
// AddPacket add a Packet child to this packet, this packet must be NodeMode
func (b *Encoder) AddPacket(child Packet) error {
// only packet is in node mode can add other packets
if !b.isNodeMode {
return errNotNodeMode
}
if b.done {
return errInvalidAdding
}
b.nodes[child.SeqId()] = child
buf := child.Bytes()
b.SetBytesV(buf)
return nil
}
// AddStreamPacket will put a StreamPacket in chunked mode to current packet.
func (b *Encoder) AddStreamPacket(child Packet) (err error) {
// if this packet is in stream mode, can not add any packets
if b.done {
return errInvalidAdding
}
// only accept packet in stream mode
if !child.IsStreamMode() {
return errNonStreamPacket
}
// set the valReader of this packet to the child's
b.valReader = child.VReader()
// valReaderSize will be the same as child's
b.valReaderSize = child.VSize()
// add this child packet
b.nodes[child.SeqId()] = child
// add the size of child's V to L of this packet
b.size += int32(child.Size())
// put the bytes of child to valBuf
buf := child.Bytes()
b.valBuf.Write(buf)
// update state
b.state |= 0x04
b.isStreamMode = true
b.done = true
return nil
}
// Packet return a Packet instance.
func (b *Encoder) Packet() (Packet, error) {
err := b.generateT()
if err != nil {
return nil, err
}
err = b.generateL()
if err != nil {
return nil, err
}
if b.state != 0x07 {
return nil, errBuildIncomplete
}
if b.isStreamMode {
return &StreamPacket{
t: b.tag,
l: *b.len,
vr: b.valReader,
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vBuf: b.valBuf.Bytes(),
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chunkMode: true,
chunkSize: b.valReaderSize,
}, err
}
// not streaming mode
return &StreamPacket{
t: b.tag,
l: *b.len,
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vBuf: b.valBuf.Bytes(),
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chunkMode: false,
}, err
}
// will generate T of a TLV.
func (b *Encoder) generateT() error {
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t, err := spec.NewT(b.seqId)
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t.SetNodeMode(b.isNodeMode)
if err != nil {
return err
}
b.tag = t
b.state |= 0x01
return nil
}
// will generate L of a TLV.
func (b *Encoder) generateL() error {
l, err := spec.NewL(int(b.size))
if err != nil {
return err
}
b.len = &l
b.state |= 0x02
return nil
}