229 lines
5.3 KiB
Go
229 lines
5.3 KiB
Go
// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
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// Use of this source code is governed by a MIT style
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// license that can be found in the LICENSE file.
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package binding
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import (
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"bytes"
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"testing"
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"time"
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"github.com/stretchr/testify/assert"
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"go-playground/validator/v10"
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)
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type testInterface interface {
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String() string
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}
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type substructNoValidation struct {
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IString string
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IInt int
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}
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type mapNoValidationSub map[string]substructNoValidation
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type structNoValidationValues struct {
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substructNoValidation
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Boolean bool
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Uinteger uint
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Integer int
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Integer8 int8
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Integer16 int16
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Integer32 int32
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Integer64 int64
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Uinteger8 uint8
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Uinteger16 uint16
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Uinteger32 uint32
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Uinteger64 uint64
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Float32 float32
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Float64 float64
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String string
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Date time.Time
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Struct substructNoValidation
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InlinedStruct struct {
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String []string
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Integer int
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}
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IntSlice []int
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IntPointerSlice []*int
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StructPointerSlice []*substructNoValidation
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StructSlice []substructNoValidation
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InterfaceSlice []testInterface
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UniversalInterface interface{}
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CustomInterface testInterface
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FloatMap map[string]float32
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StructMap mapNoValidationSub
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}
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func createNoValidationValues() structNoValidationValues {
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integer := 1
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s := structNoValidationValues{
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Boolean: true,
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Uinteger: 1 << 29,
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Integer: -10000,
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Integer8: 120,
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Integer16: -20000,
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Integer32: 1 << 29,
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Integer64: 1 << 61,
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Uinteger8: 250,
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Uinteger16: 50000,
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Uinteger32: 1 << 31,
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Uinteger64: 1 << 62,
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Float32: 123.456,
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Float64: 123.456789,
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String: "text",
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Date: time.Time{},
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CustomInterface: &bytes.Buffer{},
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Struct: substructNoValidation{},
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IntSlice: []int{-3, -2, 1, 0, 1, 2, 3},
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IntPointerSlice: []*int{&integer},
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StructSlice: []substructNoValidation{},
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UniversalInterface: 1.2,
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FloatMap: map[string]float32{
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"foo": 1.23,
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"bar": 232.323,
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},
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StructMap: mapNoValidationSub{
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"foo": substructNoValidation{},
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"bar": substructNoValidation{},
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},
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// StructPointerSlice []noValidationSub
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// InterfaceSlice []testInterface
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}
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s.InlinedStruct.Integer = 1000
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s.InlinedStruct.String = []string{"first", "second"}
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s.IString = "substring"
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s.IInt = 987654
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return s
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}
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func TestValidateNoValidationValues(t *testing.T) {
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origin := createNoValidationValues()
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test := createNoValidationValues()
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empty := structNoValidationValues{}
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assert.Nil(t, validate(test))
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assert.Nil(t, validate(&test))
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assert.Nil(t, validate(empty))
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assert.Nil(t, validate(&empty))
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assert.Equal(t, origin, test)
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}
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type structNoValidationPointer struct {
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substructNoValidation
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Boolean bool
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Uinteger *uint
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Integer *int
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Integer8 *int8
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Integer16 *int16
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Integer32 *int32
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Integer64 *int64
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Uinteger8 *uint8
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Uinteger16 *uint16
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Uinteger32 *uint32
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Uinteger64 *uint64
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Float32 *float32
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Float64 *float64
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String *string
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Date *time.Time
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Struct *substructNoValidation
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IntSlice *[]int
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IntPointerSlice *[]*int
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StructPointerSlice *[]*substructNoValidation
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StructSlice *[]substructNoValidation
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InterfaceSlice *[]testInterface
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FloatMap *map[string]float32
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StructMap *mapNoValidationSub
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}
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func TestValidateNoValidationPointers(t *testing.T) {
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//origin := createNoValidation_values()
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//test := createNoValidation_values()
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empty := structNoValidationPointer{}
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//assert.Nil(t, validate(test))
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//assert.Nil(t, validate(&test))
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assert.Nil(t, validate(empty))
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assert.Nil(t, validate(&empty))
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//assert.Equal(t, origin, test)
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}
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type Object map[string]interface{}
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func TestValidatePrimitives(t *testing.T) {
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obj := Object{"foo": "bar", "bar": 1}
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assert.NoError(t, validate(obj))
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assert.NoError(t, validate(&obj))
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assert.Equal(t, Object{"foo": "bar", "bar": 1}, obj)
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obj2 := []Object{{"foo": "bar", "bar": 1}, {"foo": "bar", "bar": 1}}
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assert.NoError(t, validate(obj2))
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assert.NoError(t, validate(&obj2))
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nu := 10
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assert.NoError(t, validate(nu))
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assert.NoError(t, validate(&nu))
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assert.Equal(t, 10, nu)
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str := "value"
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assert.NoError(t, validate(str))
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assert.NoError(t, validate(&str))
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assert.Equal(t, "value", str)
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}
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// structCustomValidation is a helper struct we use to check that
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// custom validation can be registered on it.
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// The `notone` binding directive is for custom validation and registered later.
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type structCustomValidation struct {
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Integer int `binding:"notone"`
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}
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func notOne(f1 validator.FieldLevel) bool {
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if val, ok := f1.Field().Interface().(int); ok {
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return val != 1
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}
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return false
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}
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func TestValidatorEngine(t *testing.T) {
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// This validates that the function `notOne` matches
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// the expected function signature by `defaultValidator`
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// and by extension the validator library.
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engine, ok := Validator.Engine().(*validator.Validate)
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assert.True(t, ok)
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err := engine.RegisterValidation("notone", notOne)
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// Check that we can register custom validation without error
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assert.Nil(t, err)
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// Create an instance which will fail validation
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withOne := structCustomValidation{Integer: 1}
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errs := validate(withOne)
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// Check that we got back non-nil errs
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assert.NotNil(t, errs)
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// Check that the error matches expectation
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assert.Error(t, errs, "", "", "notone")
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}
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