// Copyright 2014 Manu Martinez-Almeida. All rights reserved. // Use of this source code is governed by a MIT style // license that can be found in the LICENSE file. package binding import ( "bytes" "testing" "time" "git.ningdatech.com/ningda/gin_valid/go-playground/validator/v10" "github.com/stretchr/testify/assert" ) type testInterface interface { String() string } type substructNoValidation struct { IString string IInt int } type mapNoValidationSub map[string]substructNoValidation type structNoValidationValues struct { substructNoValidation Boolean bool Uinteger uint Integer int Integer8 int8 Integer16 int16 Integer32 int32 Integer64 int64 Uinteger8 uint8 Uinteger16 uint16 Uinteger32 uint32 Uinteger64 uint64 Float32 float32 Float64 float64 String string Date time.Time Struct substructNoValidation InlinedStruct struct { String []string Integer int } IntSlice []int IntPointerSlice []*int StructPointerSlice []*substructNoValidation StructSlice []substructNoValidation InterfaceSlice []testInterface UniversalInterface interface{} CustomInterface testInterface FloatMap map[string]float32 StructMap mapNoValidationSub } func createNoValidationValues() structNoValidationValues { integer := 1 s := structNoValidationValues{ Boolean: true, Uinteger: 1 << 29, Integer: -10000, Integer8: 120, Integer16: -20000, Integer32: 1 << 29, Integer64: 1 << 61, Uinteger8: 250, Uinteger16: 50000, Uinteger32: 1 << 31, Uinteger64: 1 << 62, Float32: 123.456, Float64: 123.456789, String: "text", Date: time.Time{}, CustomInterface: &bytes.Buffer{}, Struct: substructNoValidation{}, IntSlice: []int{-3, -2, 1, 0, 1, 2, 3}, IntPointerSlice: []*int{&integer}, StructSlice: []substructNoValidation{}, UniversalInterface: 1.2, FloatMap: map[string]float32{ "foo": 1.23, "bar": 232.323, }, StructMap: mapNoValidationSub{ "foo": substructNoValidation{}, "bar": substructNoValidation{}, }, // StructPointerSlice []noValidationSub // InterfaceSlice []testInterface } s.InlinedStruct.Integer = 1000 s.InlinedStruct.String = []string{"first", "second"} s.IString = "substring" s.IInt = 987654 return s } func TestValidateNoValidationValues(t *testing.T) { origin := createNoValidationValues() test := createNoValidationValues() empty := structNoValidationValues{} assert.Nil(t, validate(test)) assert.Nil(t, validate(&test)) assert.Nil(t, validate(empty)) assert.Nil(t, validate(&empty)) assert.Equal(t, origin, test) } type structNoValidationPointer struct { substructNoValidation Boolean bool Uinteger *uint Integer *int Integer8 *int8 Integer16 *int16 Integer32 *int32 Integer64 *int64 Uinteger8 *uint8 Uinteger16 *uint16 Uinteger32 *uint32 Uinteger64 *uint64 Float32 *float32 Float64 *float64 String *string Date *time.Time Struct *substructNoValidation IntSlice *[]int IntPointerSlice *[]*int StructPointerSlice *[]*substructNoValidation StructSlice *[]substructNoValidation InterfaceSlice *[]testInterface FloatMap *map[string]float32 StructMap *mapNoValidationSub } func TestValidateNoValidationPointers(t *testing.T) { //origin := createNoValidation_values() //test := createNoValidation_values() empty := structNoValidationPointer{} //assert.Nil(t, validate(test)) //assert.Nil(t, validate(&test)) assert.Nil(t, validate(empty)) assert.Nil(t, validate(&empty)) //assert.Equal(t, origin, test) } type Object map[string]interface{} func TestValidatePrimitives(t *testing.T) { obj := Object{"foo": "bar", "bar": 1} assert.NoError(t, validate(obj)) assert.NoError(t, validate(&obj)) assert.Equal(t, Object{"foo": "bar", "bar": 1}, obj) obj2 := []Object{{"foo": "bar", "bar": 1}, {"foo": "bar", "bar": 1}} assert.NoError(t, validate(obj2)) assert.NoError(t, validate(&obj2)) nu := 10 assert.NoError(t, validate(nu)) assert.NoError(t, validate(&nu)) assert.Equal(t, 10, nu) str := "value" assert.NoError(t, validate(str)) assert.NoError(t, validate(&str)) assert.Equal(t, "value", str) } // structCustomValidation is a helper struct we use to check that // custom validation can be registered on it. // The `notone` binding directive is for custom validation and registered later. type structCustomValidation struct { Integer int `binding:"notone"` } func notOne(f1 validator.FieldLevel) bool { if val, ok := f1.Field().Interface().(int); ok { return val != 1 } return false } func TestValidatorEngine(t *testing.T) { // This validates that the function `notOne` matches // the expected function signature by `defaultValidator` // and by extension the validator library. engine, ok := Validator.Engine().(*validator.Validate) assert.True(t, ok) err := engine.RegisterValidation("notone", notOne) // Check that we can register custom validation without error assert.Nil(t, err) // Create an instance which will fail validation withOne := structCustomValidation{Integer: 1} errs := validate(withOne) // Check that we got back non-nil errs assert.NotNil(t, errs) // Check that the error matches expectation assert.Error(t, errs, "", "", "notone") }